Black Forest
508501098Analyzed2v2 RM
·
9d ago on Sep 22, 2026·
20m 51s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 331,950 analysed team-game players on Black Forest.
lazer109
C
Feudal Age
13:20
vs 12:30
btm 34%
Castle Age
18:51
vs 19:38
top 43%
Imperial Age
—
vs 34:30
btm 0%
eAPM
11
vs 23
btm 9%
▼
Low eAPM (11) — busier hands win idle time back
Tullus
D
Feudal Age
14:13
vs 12:30
btm 21%
Castle Age
—
vs 19:38
btm 0%
Imperial Age
—
vs 34:30
btm 0%
eAPM
17
vs 23
btm 31%
▼
Slow Feudal Age at 14:13 — slower than 79% of analysed players on Black Forest
Big_Joe
B
Feudal Age
11:10
vs 12:30
top 18%
Castle Age
—
vs 19:38
btm 0%
Imperial Age
—
vs 34:30
btm 0%
eAPM
15
vs 23
btm 22%
First military
11:33
vs 22:13
top 6%
▲
Fast Feudal Age at 11:10 — faster than 82% of analysed players on Black Forest
▼
Low eAPM (15) — busier hands win idle time back
▲
Early military at 11:33 (Militia) — earlier than 94% of analysed players on Black Forest
▼
Town centers idle 7:51 of the first 20:51 — keep villagers queued
bjoern4tel
B
Feudal Age
10:56
vs 12:30
top 14%
Castle Age
—
vs 19:38
btm 0%
Imperial Age
—
vs 34:30
btm 0%
eAPM
17
vs 23
btm 31%
First military
11:12
vs 22:13
top 5%
▲
Fast Feudal Age at 10:56 — faster than 86% of analysed players on Black Forest
▼
Loom never researched — one lost villager costs more
▲
Early military at 11:12 (Spearman) — earlier than 95% of analysed players on Black Forest
▲
Town centers almost never idle — 3s across the first 20:51