AoeStats
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Lombardia

510105771Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 43m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Italians · Taiwan
1354
+16
🇨🇳 Franks · China
1328
+17
🇩🇪 Byzantines · Germany
1318
+18
🇹🇼 Britons · Taiwan
1304
+18
🇨🇳 Magyars · China
1486
-22
🇫🇷 Mongols · France
1343
-17
🇨🇳 Dravidians · China
1317
-16
🇨🇳 Franks · China
1275
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,303 10:18 14:29 29:32 ⛏ Fast Castle
50 2,184 11:28 15:03 30:36 ⛏ Fast Castle
39 1,689 10:13 13:53 33:52 ⛏ Fast Castle
37 1,604 10:34 16:22 32:47 ⛏ Fast Castle
35 1,534 10:53 15:17 30:38 ⛏ Fast Castle
35 1,544 10:18 19:00 34:50
34 1,478 11:12 15:41 30:01 ⛏ Fast Castle
32 1,374 9:18 20:41 36:59 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,480 10,011 15,245 2,250 51,986 59,158
21,195 24,308 4,715 1,100 51,318 60,360
23,200 14,284 11,075 2,350 50,909 66,190
18,510 14,456 12,100 2,355 47,421 50,872
18,995 14,533 7,695 2,410 43,633 46,672
19,715 10,919 10,340 2,085 43,059 49,518
15,225 15,669 9,775 1,935 42,604 47,456
12,955 13,056 5,490 2,340 33,841 38,126
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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