AoeStats
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Arena

509395202Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 38m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
1452
+18
🇧🇷 Mongols · Brazil
1439
+19
🇪🇸 Celts · Spain
1414
+20
🇨🇳 Spanish · China
1366
+21
🇨🇳 Lithuanians · China
1577
-24
🇨🇳 Britons · China
1516
-20
🇨🇳 Khmer · China
1441
-17
🇹🇼 Mongols · Taiwan
1438
-17
Player eAPM Actions Feudal Castle Imperial Opening
51 1,978 10:28 13:31 32:34 ⛏ Fast Castle
46 1,767 10:00 13:41 28:59 ⛏ Fast Castle
44 1,703 11:02 13:47 31:07 ⛏ Fast Castle
39 1,518 10:51 14:34 — ⛏ Fast Castle
31 1,204 10:38 14:36 29:46 ⛏ Fast Castle
31 1,218 10:20 14:06 28:46 ⛏ Fast Castle
29 1,140 10:25 14:35 28:10 ⛏ Fast Castle
26 1,013 9:45 13:35 30:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,250 18,615 11,630 5,150 51,645 57,585
20,510 19,465 8,290 1,600 49,865 54,716
16,705 12,692 8,800 2,310 40,507 49,340
12,950 15,210 8,690 1,625 38,475 43,165
19,595 13,050 4,320 850 37,815 40,814
15,700 12,255 3,560 1,110 32,625 37,889
10,995 12,758 3,490 2,000 29,243 35,546
8,105 6,593 2,490 2,520 19,708 21,125
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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