Arabia
508008117Analyzed1v1 RM
·
11d ago on Sep 20, 2026·
47m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ELPURE's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
ELPURE
B
Feudal Age
8:37
vs 9:49
top 5%
Castle Age
30:47
vs 21:49
btm 2%
Imperial Age
44:07
vs 38:58
btm 16%
eAPM
58
vs 39
top 17%
First military
9:59
vs 10:33
top 37%
▲
Fast Feudal Age at 8:37 — faster than 95% of analysed players on Arabia
▼
Slow Castle Age at 30:47 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 44:07 — slower than 84% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▼
Town centers idle 3:01 of the first 30:46 — keep villagers queued
新竹
B
Feudal Age
8:55
vs 9:49
top 14%
Castle Age
31:01
vs 21:49
btm 2%
Imperial Age
—
vs 38:58
btm 0%
eAPM
54
vs 39
top 22%
First military
8:30
vs 10:33
top 15%
▲
Fast Feudal Age at 8:55 — faster than 86% of analysed players on Arabia
▼
Slow Castle Age at 31:01 — slower than 98% of analysed players on Arabia
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 8:30 (Militia) — earlier than 85% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 31:01