AoeStats
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Black Forest

504816872Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 53m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Slavs · United States
998
+16
🇺🇸 Franks · United States
991
+17
🇨🇱 Chinese · Chile
977
+17
🇺🇸 Burgundians · United States
967
+18
🇪🇸 Persians · Spain
1081
-20
🇩🇪 Britons · Germany
1003
-17
🇵🇱 Huns · Poland
998
-48
🇪🇸 Spanish · Spain
926
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,103 10:33 21:42 30:57 ⚔ M@A Rush
38 2,039 12:13 16:04 34:44 ⛏ Fast Castle
26 1,398 12:00 16:01 36:21 ⛏ Fast Castle
22 1,157 11:11 15:19 36:38 ⛏ Fast Castle
20 1,080 11:45 16:57 32:23 ⛏ Fast Castle
19 1,041 11:52 21:45 39:21 ⛏ Fast Castle
15 827 11:56 17:49 32:29 ⛏ Fast Castle
14 758 11:50 17:38 34:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,555 23,610 29,075 4,300 93,540 100,481
25,200 18,829 13,890 3,100 61,019 80,345
16,750 21,360 14,135 1,715 53,960 64,675
23,760 9,975 14,440 2,250 50,425 58,889
11,875 16,277 13,965 2,990 45,107 67,918
16,810 15,524 12,060 400 44,794 65,294
13,460 16,516 8,270 1,645 39,891 54,398
13,355 14,711 9,055 1,920 39,041 42,969
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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