AoeStats
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Northern Isles

510295756Analyzed
1v1 RM · 11h ago on Sep 30, 2026· 60m 32s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Japanese · France
932
+14
🇬🇪 Vikings · Georgia
899
-14

Win probability

VS's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 1,250 analysed 1v1 players on Northern Isles.
VS C
Feudal Age 10:41 vs 11:19
top 33%
Castle Age 17:29 vs 20:04
top 22%
Imperial Age 42:13 vs 36:15
btm 16%
eAPM 13 vs 27
btm 9%
First military 11:12 vs 13:11
top 20%
▲ Fast Castle Age at 17:29 — faster than 78% of analysed players on Northern Isles
▼ Slow Imperial Age at 42:13 — slower than 84% of analysed players on Northern Isles
▼ Low eAPM (13) — busier hands win idle time back
▲ Early military at 11:12 (Hulk) — earlier than 80% of analysed players on Northern Isles
▼ Town centers idle 3:54 of the first 17:29 — keep villagers queued
Gudart34 B
Feudal Age 10:24 vs 11:19
top 22%
Castle Age 16:01 vs 20:04
top 11%
Imperial Age 45:36 vs 36:15
btm 8%
eAPM 15 vs 27
btm 12%
First military 17:46 vs 13:11
btm 15%
▲ Fast Feudal Age at 10:24 — faster than 78% of analysed players on Northern Isles
▲ Fast Castle Age at 16:01 — faster than 89% of analysed players on Northern Isles
▼ Slow Imperial Age at 45:36 — slower than 92% of analysed players on Northern Isles
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 17:46 (Knight) — later than 85% of analysed players on Northern Isles
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