Arabia
508488278Analyzed1v1 RM
·
8d ago on Sep 22, 2026·
43m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Kreess's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
EnoughDrop6157
D
Feudal Age
11:10
vs 9:49
btm 17%
Castle Age
23:53
vs 21:49
btm 23%
Imperial Age
40:53
vs 38:59
btm 34%
eAPM
9
vs 39
btm 1%
First military
17:26
vs 10:33
btm 9%
▼
Slow Feudal Age at 11:10 — slower than 83% of analysed players on Arabia
▼
Slow Castle Age at 23:53 — slower than 77% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 17:26 (Archer) — later than 91% of analysed players on Arabia
▼
Town centers idle 7:23 of the first 23:53 — keep villagers queued
Kreess
D
Feudal Age
14:39
vs 9:49
btm 1%
Castle Age
27:59
vs 21:49
btm 4%
Imperial Age
38:46
vs 38:59
top 48%
eAPM
12
vs 39
btm 2%
First military
9:06
vs 10:33
top 21%
▼
Slow Feudal Age at 14:39 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 27:59 — slower than 96% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 10:14 of the first 27:59 — keep villagers queued