AoeStats
← Elmaynard

Arena

510105493Analyzed
1v1 RM · 3d ago on Sep 29, 2026· 40m 51s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Byzantines · Greece
880
+15
🇦🇷 Lithuanians · Argentina
864
-41
Player eAPM Actions Feudal Castle Imperial Opening
19 766 10:48 14:35 34:05 ⛏ Fast Castle
8 336 11:29 21:46 —

Resources

Player Food Wood Gold Stone Spent Collected
14,580 8,204 7,000 1,500 31,284 39,820
9,045 4,200 2,540 1,550 17,335 21,648
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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