AoeStats
← 464408627

Black Forest

510119670Analyzed
2v2 RM · 2d ago on Sep 29, 2026· 29m 55s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Teutons · France
723
+12
🇫🇷 Byzantines · France
579
+18
🇨🇳 Bohemians · China
657
-16
🇨🇳 Turks · China
603
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 737 14:06 26:24 — ⛏ Fast Castle
24 708 16:04 25:42 —
17 519 11:04 22:46 — ⛏ Fast Castle
8 249 12:29 22:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,475 5,159 1,820 1,400 15,854 18,526
6,790 4,785 1,830 100 13,505 15,275
5,965 3,370 695 0 10,030 11,665
4,875 3,211 650 200 8,936 10,585
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.