Arabia
509568362Analyzed1v1 RM
·
5d ago on Sep 27, 2026·
35m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
464408627's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
adamuher482
B
Feudal Age
12:14
vs 9:49
btm 7%
Castle Age
19:51
vs 21:49
top 21%
Imperial Age
34:42
vs 38:58
top 14%
eAPM
17
vs 38
btm 8%
First military
16:30
vs 10:33
btm 12%
▼
Slow Feudal Age at 12:14 — slower than 93% of analysed players on Arabia
▲
Fast Castle Age at 19:51 — faster than 79% of analysed players on Arabia
▲
Fast Imperial Age at 34:42 — faster than 86% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (10:52) — usually safest before it
▼
First military only at 16:30 (Scout Cavalry) — later than 88% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 19:51
464408627
C
Feudal Age
12:25
vs 9:49
btm 6%
Castle Age
22:14
vs 21:49
btm 43%
Imperial Age
31:30
vs 38:58
top 2%
eAPM
18
vs 38
btm 9%
First military
28:12
vs 10:33
btm 1%
▼
Slow Feudal Age at 12:25 — slower than 94% of analysed players on Arabia
▲
Fast Imperial Age at 31:30 — faster than 98% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 28:12 (Monk) — later than 99% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 22:14