AoeStats
← El Destungador

Black Forest

509743365Analyzed
2v2 RM · 3d ago on Sep 27, 2026· 59m 37s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Inca · Chile
976
+12
🇨🇱 Teutons · Chile
882
+16
🇨🇴 Portuguese · Colombia
891
-14
🇨🇴 Magyars · Colombia
885
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 1,503 12:49 17:35 36:42 ⛏ Fast Castle
17 1,005 12:08 19:32 28:55 ⛏ Fast Castle
17 1,018 13:19 21:34 35:30 ⛏ Fast Castle
16 934 13:55 21:02 36:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,195 27,990 18,765 3,960 77,910 91,909
42,285 10,510 18,730 3,665 75,190 89,822
21,355 21,750 16,780 4,690 64,575 70,357
25,600 12,049 16,840 2,940 57,429 59,236
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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