AoeStats
← LE CORBUSIER

Scandinavia

510642057Analyzed
1v1 RM · 12h ago on Oct 1, 2026· 54m 34s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Malay · Türkiye
1394
+16
🇬🇧 Italians · United Kingdom
1401
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,997 10:27 16:41 34:07 ⛏ Fish Boom FC
36 1,979 10:50 15:40 33:31 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
31,485 23,892 13,950 2,560 71,887 76,645
17,780 22,207 10,910 1,050 51,947 55,302
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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