AoeStats
← Hachi

Nomad

509719715Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 69m 20s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
916
+13
🇧🇷 Vikings · Brazil
874
+14
🇧🇷 Khmer · Brazil
840
+16
🇧🇷 Japanese · Brazil
786
+18
🇩🇪 Goths · Germany
877
-17
🇹🇷 Turks · Türkiye
833
-15
🇵🇱 Magyars · Poland
833
-15
🇵🇱 Goths · Poland
801
-14
Player eAPM Actions Feudal Castle Imperial Opening
22 1,524 15:21 24:29 41:35 ⛏ Fast Castle
21 1,444 17:47 26:00 46:20 ⛏ Fast Castle
20 1,378 14:47 21:14 43:03 ⛏ Fish Boom FC
18 1,271 15:53 24:52 38:24 ⚔ Fish Boom into Scouts FC
17 1,176 16:28 28:36 39:39 ⚔ Fish Boom into Scouts
15 1,049 16:51 22:39 34:17 ⛏ Fast Castle
12 840 15:42 21:01 51:32 ⛏ Fish Boom FC
11 796 16:29 27:11 39:54 ⚔ Fish Boom into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
25,530 24,160 24,820 4,300 78,810 83,771
37,350 16,915 16,000 6,900 77,165 90,184
26,225 18,700 18,495 8,100 71,520 81,788
21,705 23,405 7,865 4,375 57,350 63,250
25,055 16,450 13,145 2,525 57,175 66,899
27,240 15,107 9,175 1,700 53,222 55,529
20,450 15,405 9,200 4,300 49,355 54,181
25,820 7,903 9,585 4,950 48,258 50,653
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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