AoeStats
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Arena

507572481Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 57m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Britons · Türkiye
802
+15
🇬🇧 Persians · United Kingdom
776
+16
🇹🇷 Turks · Türkiye
771
+16
🇬🇧 Japanese · United Kingdom
762
+17
🇳🇴 Romans · Norway
816
-18
🇹🇷 Turks · Türkiye
813
-17
🇨🇱 Khmer · Chile
750
-15
🇲🇽 Persians · Mexico
737
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,614 10:23 16:12 32:37 ⛏ Fast Castle
28 1,620 11:36 15:05 29:56 ⛏ Fast Castle
27 1,561 10:30 21:10 35:36 ⛏ Fast Castle
21 1,193 12:50 17:23 51:16 ⛏ Fast Castle
19 1,074 10:42 19:43 31:14 ⛏ Fast Castle
17 995 10:18 21:15 46:10
13 745 11:34 20:30 33:30 ⛏ Fast Castle
10 544 12:45 17:38 30:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,925 30,495 21,120 1,170 68,710 71,747
28,135 20,125 16,340 3,100 67,700 69,001
30,975 15,200 15,825 2,480 64,480 82,266
24,620 11,540 20,415 1,600 58,175 63,927
16,590 19,685 12,025 2,550 50,850 61,184
18,045 11,455 3,550 1,800 34,850 45,553
14,455 10,630 6,125 1,410 32,620 47,116
14,920 10,890 1,990 1,645 29,445 33,071
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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