AoeStats
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Arena

506631696Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 44m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Hindustanis · Taiwan
1086
+11
🇨🇳 Celts · China
903
+19
🇨🇭 Maya · Switzerland
892
+19
🇷🇺 Chinese · Russia
863
+20
🇩🇪 Britons · Germany
1035
-20
🇨🇱 Goths · Chile
988
-18
🇮🇩 Khitans · Indonesia
936
-16
🇮🇩 Britons · Indonesia
920
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,397 10:57 15:39 30:36 ⛏ Fast Castle
31 1,389 10:46 15:19 37:02 ⛏ Fast Castle
27 1,206 11:54 18:42 26:45 ⛏ Fast Castle
25 1,118 13:14 18:47 33:46 ⛏ Fast Castle
24 1,056 11:09 20:03 34:08 ⛏ Fast Castle
22 960 11:50 20:44 38:27 ⛏ Fast Castle
18 791 11:59 17:13 41:38 ⛏ Fast Castle
17 752 10:14 15:51 29:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,815 16,145 7,270 3,150 47,380 55,329
20,220 10,950 12,030 3,580 46,780 65,446
12,605 19,780 11,660 2,150 46,195 51,380
18,110 15,495 5,960 2,175 41,740 48,929
16,895 16,495 3,925 1,610 38,925 44,667
22,330 6,865 8,350 850 38,395 39,268
10,770 14,610 11,280 1,500 38,160 40,793
11,685 12,750 8,225 1,800 34,460 41,219
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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