AoeStats
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Arena

508928536Analyzed
1v1 RM · 8d ago on Sep 24, 2026· 15m 13s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malians · Germany
1568
+20
🇦🇷 Burmese · Argentina
1661
-20

Win probability

no one's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 234,700 analysed 1v1 players on Arena.
kami al-farsi S
Feudal Age 10:29 vs 10:54
top 32%
Castle Age 14:45 vs 16:19
top 18%
Imperial Age — vs 32:19
btm 0%
eAPM 47 vs 27
top 12%
First military 12:00 vs 17:05
top 5%
▲ Fast Castle Age at 14:45 — faster than 82% of analysed players on Arena
▲ High eAPM (47) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 12:00 (Scout Cavalry) — earlier than 95% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 14:44
no one A
Feudal Age 10:54 vs 10:54
top 50%
Castle Age 14:28 vs 16:19
top 11%
Imperial Age — vs 32:19
btm 0%
eAPM 38 vs 27
top 23%
First military 12:19 vs 17:05
top 7%
▲ Fast Castle Age at 14:28 — faster than 89% of analysed players on Arena
▲ High eAPM (38) — top quarter of analysed players
▼ Loom after the Feudal click (13:17) — usually safest before it
▲ Early military at 12:19 (Spearman) — earlier than 93% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 14:28
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