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Black Forest

509455836Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 42m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Italians · Brazil
1004
+12
🇧🇷 Turks · Brazil
930
+15
909
+16
🇧🇷 Spanish · Brazil
849
+18
🇨🇴 Poles · Colombia
979
-18
🇨🇳 Mongols · China
916
-16
🇮🇳 Bohemians · India
870
-14
🇨🇳 Romans · China
855
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 1,480 10:36 16:34 30:59 ⛏ Fast Castle
33 1,409 14:08 18:09 33:30 ⛏ Fish Boom FC
24 1,006 13:45 27:46 38:28 ⛏ Fish Boom FC
23 1,005 12:18 16:03 31:02 ⛏ Fast Castle
21 913 11:48 18:03 34:27 ⛏ Fast Castle
16 674 11:33 19:31 25:28 ◆ FC into Fast Imp
16 665 12:23 16:44 37:03 ⛏ Fast Castle
14 578 11:01 14:59 33:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,275 19,307 13,855 2,480 60,917 65,117
26,270 17,345 7,660 2,300 53,575 62,180
23,505 17,584 8,740 1,675 51,504 59,840
27,460 16,890 5,170 200 49,720 63,329
13,425 20,682 7,780 2,635 44,522 52,917
16,530 15,450 3,785 2,350 38,115 64,524
13,850 9,630 3,805 1,700 28,985 37,775
8,325 8,905 8,475 3,150 28,855 33,368
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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