Arabia
510538304Analyzed1v1 RM
·
13h ago on Oct 1, 2026·
42m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
undercat's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
undercat
A
Feudal Age
9:23
vs 9:49
top 33%
Castle Age
20:01
vs 21:49
top 23%
Imperial Age
34:46
vs 38:58
top 14%
eAPM
39
vs 38
top 48%
First military
8:34
vs 10:33
top 16%
▲
Fast Castle Age at 20:01 — faster than 77% of analysed players on Arabia
▲
Fast Imperial Age at 34:46 — faster than 86% of analysed players on Arabia
▼
Loom after the Feudal click (14:46) — usually safest before it
▲
Early military at 8:34 (Militia) — earlier than 84% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 20:01
Xiaofan
B
Feudal Age
9:33
vs 9:49
top 40%
Castle Age
22:40
vs 21:49
btm 37%
Imperial Age
35:59
vs 38:58
top 23%
eAPM
37
vs 38
btm 47%
First military
10:16
vs 10:33
top 44%
▲
Fast Imperial Age at 35:59 — faster than 77% of analysed players on Arabia