AoeStats
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Arabia

506579823Analyzed
4v4 RM · 20d ago on Sep 14, 2026· 71m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
784
+16
🇲🇽 Britons · Mexico
742
+17
🇺🇸 Franks · United States
729
+18
🇺🇸 Maya · United States
664
+20
🇲🇽 Mongols · Mexico
819
-19
🇲🇽 Persians · Mexico
819
-29
🇲🇽 Slavs · Mexico
769
-18
🇲🇽 Vietnamese · Mexico
669
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 2,747 11:51 15:50 37:48 ⛏ Fast Castle
26 1,885 10:23 18:58 38:55 ⛏ Fast Castle
21 1,469 13:01 23:40 32:44
15 1,105 12:45 32:41 42:23
15 1,093 16:31 22:40 39:14 ⚔ Scouts FC
15 1,053 10:50 51:08 —
14 1,029 10:21 21:42 43:18 ⛏ Fast Castle
11 820 13:50 21:05 64:36 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
36,040 25,305 35,360 850 97,555 128,544
38,225 22,895 21,625 2,900 85,645 90,720
21,840 25,038 14,835 2,800 64,513 90,725
20,655 22,201 14,665 4,405 61,926 64,265
13,785 19,550 15,100 2,800 51,235 71,490
22,790 12,674 12,505 2,275 50,244 68,012
15,315 13,665 4,035 2,010 35,025 36,905
14,155 13,125 2,405 1,525 31,210 34,081
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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