AoeStats
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Arena

504836319Analyzed
4v4 RM · 27d ago on Sep 6, 2026· 47m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khmer · Brazil
1284
+13
🇧🇷 Bohemians · Brazil
1278
+13
🇧🇷 Turks · Brazil
1234
+15
🇧🇷 Franks · Brazil
1144
+19
🇹🇭 Berbers · Thailand
1255
-17
🇲🇽 Japanese · Mexico
1247
-16
🇲🇽 Bohemians · Mexico
1195
-14
🇲🇽 Vikings · Mexico
1173
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,541 11:33 14:55 41:33 ⛏ Fast Castle
50 2,394 10:05 14:17 29:27 ⛏ Fast Castle
46 2,192 11:31 15:52 35:00 ⛏ Fast Castle
41 1,959 11:21 15:16 — ⛏ Fast Castle
28 1,354 11:08 15:31 28:16 ⛏ Fast Castle
25 1,202 11:30 15:15 30:01 ⛏ Fast Castle
22 1,037 11:26 16:50 30:34 ⛏ Fast Castle
18 877 11:20 16:00 21:49 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
31,765 13,400 24,185 2,250 71,600 76,647
32,170 12,295 22,480 2,150 69,095 73,188
38,640 12,680 11,030 4,200 66,550 70,454
23,190 26,295 14,255 1,950 65,690 78,732
28,555 9,400 18,175 2,160 58,290 58,385
20,465 20,835 13,110 3,635 58,045 73,766
13,490 9,570 13,190 755 37,005 38,688
9,920 10,068 2,680 1,280 23,948 26,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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