AoeStats
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Arena

504353284Analyzed
4v4 RM · 29d ago on Sep 5, 2026· 39m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khmer · Brazil
1272
+14
🇧🇷 Vietnamese · Brazil
1269
+14
🇧🇷 Turks · Brazil
1217
+16
🇨🇳 Franks · China
1156
+18
🇵🇪 Teutons · Peru
1269
-18
🇵🇾 Magyars · Paraguay
1208
-15
🇦🇷 Turks · Argentina
1205
-15
🇨🇦 Britons · Canada
1179
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 1,936 11:36 14:34 36:04 ⛏ Fast Castle
40 1,586 10:20 14:52 31:10 ⚔ FC into Archers
39 1,548 12:29 16:52 21:17 ◆ FC into Fast Imp
32 1,258 11:17 15:01 32:00 ⛏ Fast Castle
31 1,257 11:13 15:37 — ⛏ Fast Castle
27 1,084 11:43 16:10 30:48 ⛏ Fast Castle
19 761 10:28 14:59 — ⛏ Fast Castle
19 768 10:37 16:36 23:21 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
26,305 13,470 11,220 3,000 53,995 57,883
25,785 9,685 14,645 1,150 51,265 53,506
22,020 15,460 6,035 2,350 45,865 55,520
10,275 10,705 6,545 1,550 29,075 33,231
10,160 5,920 10,200 0 26,280 28,307
10,825 11,625 2,915 700 26,065 27,561
11,275 7,390 6,875 200 25,740 27,667
8,625 8,210 2,375 955 20,165 26,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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