Arabia
509747818Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
48m 38s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
rafa's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
rafa
C
Feudal Age
11:03
vs 9:49
btm 19%
Castle Age
19:16
vs 21:49
top 15%
Imperial Age
43:22
vs 38:58
btm 19%
eAPM
19
vs 39
btm 11%
First military
19:41
vs 10:33
btm 5%
▼
Slow Feudal Age at 11:03 — slower than 81% of analysed players on Arabia
▲
Fast Castle Age at 19:16 — faster than 85% of analysed players on Arabia
▼
Slow Imperial Age at 43:22 — slower than 81% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (38:19) — usually safest before it
▼
First military only at 19:41 (Archer) — later than 95% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 19:16
Peres
C
Feudal Age
10:12
vs 9:49
btm 38%
Castle Age
21:44
vs 21:49
top 49%
Imperial Age
—
vs 38:58
btm 0%
eAPM
27
vs 39
btm 25%
First military
8:52
vs 10:33
top 18%
▼
Low eAPM (27) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 8:52 (Militia) — earlier than 82% of analysed players on Arabia
▼
Town centers idle 3:34 of the first 21:44 — keep villagers queued