AoeStats
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Nomad

506072317Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 28m 47s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Spanish · Sweden
1093
+14
🇫🇷 Italians · France
1066
+15
🇳🇱 Franks · Netherlands
1050
+16
🇷🇺 Poles · Russia
1035
+17
🇨🇳 Persians · China
1145
-19
🇹🇼 Bulgarians · Taiwan
1058
-16
🇦🇷 Vietnamese · Argentina
1018
-14
🇳🇿 Chinese · New Zealand
988
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 1,312 13:59 21:51 — ⛏ Fish Boom FC
33 949 13:18 20:03 — ⛏ Fish Boom FC into Fire Galleys
28 820 14:07 19:29 — ⛏ Fast Castle
23 648 13:54 21:10 — ⛏ Fish Boom FC
20 581 15:48 24:41 — ⛏ Fish Boom FC
20 564 17:33 22:19 — ⚔ Fish Boom into Drush FC
17 490 15:09 20:20 — ⛏ Fish Boom FC
14 403 13:39 19:23 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,160 6,211 1,620 300 14,291 15,075
5,200 5,428 1,360 1,095 13,083 13,649
4,925 5,155 1,155 525 11,760 11,625
4,970 3,360 825 2,275 11,430 12,780
4,175 5,135 885 100 10,295 11,322
3,525 3,105 1,100 1,400 9,130 9,756
3,710 2,478 475 960 7,623 7,843
3,445 2,435 720 755 7,355 7,104
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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