AoeStats
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Black Forest

504463873Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 59m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Bulgarians · Russia
1060
+14
🇨🇳 Portuguese · China
1038
+38
🇨🇳 Britons · China
1036
+15
🇹🇼 Celts · Taiwan
1028
+16
🇨🇳 Magyars · China
1052
-16
🇨🇦 Bohemians · Canada
1038
-16
1000
-42
🇹🇷 Huns · Türkiye
990
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 2,002 12:57 16:51 32:16 ⛏ Fast Castle
28 1,667 14:15 18:43 34:19 ⛏ Fast Castle
24 1,446 13:50 18:00 33:30 ⛏ Fast Castle
24 1,446 10:37 14:56 29:40 ⛏ Fast Castle
22 1,312 13:47 20:16 32:50 ⛏ Fast Castle
21 1,255 11:37 18:35 33:20 ⛏ Fast Castle
19 1,118 12:00 15:30 19:45 ◆ FC into Fast Imp
17 1,026 14:40 20:48 33:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,630 33,934 16,555 7,890 89,009 105,808
30,355 21,985 29,060 3,700 85,100 101,859
35,430 18,501 26,050 3,360 83,341 106,102
31,025 31,376 16,905 2,975 82,281 104,685
24,575 22,351 16,275 4,110 67,311 85,469
24,015 23,566 14,915 3,100 65,596 76,920
13,175 20,545 23,230 7,780 64,730 82,089
22,955 7,037 14,805 1,600 46,397 47,869
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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