AoeStats
← Chris

Nomad

507847552Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 30m 38s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khitans · Taiwan
1381
+13
🇨🇿 Teutons · Czechia
1369
+13
🇺🇸 Japanese · United States
1348
+14
🇩🇪 Turks · Germany
1312
+15
🇺🇸 Vikings · United States
1336
-14
🇺🇸 Chinese · United States
1321
-15
🇬🇹 Berbers · Guatemala
1293
-13
🇫🇷 Japanese · France
1273
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 1,437 13:46 17:47 — ⚔ Fish Boom FC into Scouts
39 1,189 13:55 27:07 — ⚔ Fish Boom into Archers
36 1,096 13:31 19:01 — ⛏ Fish Boom FC
32 986 13:01 17:03 — ⛏ Fish Boom FC
26 811 13:02 16:41 28:12 ⛏ Fish Boom FC
26 807 13:57 18:29 — ⛏ Fish Boom FC
23 709 14:25 20:11 — ⛏ Fish Boom FC
17 518 16:25 20:13 24:18 ⛏ Fish Boom FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
10,915 7,506 5,070 100 23,591 24,089
9,825 8,680 3,845 400 22,750 24,964
8,575 7,988 2,650 850 20,063 20,671
9,310 7,005 1,370 200 17,885 19,247
7,100 5,430 1,545 2,215 16,290 15,887
6,270 5,835 1,690 1,600 15,395 15,345
5,465 6,041 2,345 325 14,176 14,062
3,525 2,871 395 780 7,571 7,330
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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