AoeStats
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Oasis

507663562Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 52m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Spanish · Colombia
1286
+20
🇺🇸 Britons · United States
1286
+20
🇨🇳 Franks · China
1242
+21
🇵🇱 Shu · Poland
1192
+23
🇨🇦 Mongols · Canada
1476
-26
🇺🇸 Teutons · United States
1335
-20
🇺🇸 Khmer · United States
1323
-19
🇺🇸 Malay · United States
1321
-19
Player eAPM Actions Feudal Castle Imperial Opening
63 3,292 9:16 25:08 38:25 ⚔ Archer Rush
58 3,011 9:20 20:15 27:12 ⚔ M@A Rush
55 2,865 9:35 25:31 46:55 ⚔ M@A into Archers
42 2,206 9:55 19:17 39:38 ⚔ Scout Rush
41 2,128 10:29 18:24 36:14 ⚔ Towers FC
39 2,017 9:36 26:38 40:05
33 1,705 11:08 15:50 39:09 ⛏ Fast Castle
33 1,735 12:33 22:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,400 26,435 11,835 2,535 65,205 70,352
25,650 14,350 19,920 3,650 63,570 71,320
17,915 19,181 12,130 5,840 55,066 62,225
16,620 14,183 15,180 2,050 48,033 56,477
15,005 12,183 8,880 2,550 38,618 44,787
10,575 12,640 12,015 0 35,230 41,796
8,795 12,240 11,075 350 32,460 33,093
13,915 7,952 4,655 3,900 30,422 49,794
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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