AoeStats
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Black Forest

507403113Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 48m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
1255
+16
🇨🇦 Tatars · Canada
1242
+16
🇲🇽 Magyars · Mexico
1230
+17
🇺🇸 Mongols · United States
1207
+17
🇺🇸 Persians · United States
1275
-18
🇯🇵 Teutons · Japan
1242
-16
1240
-42
🇵🇪 Sicilians · Peru
1239
-16
Player eAPM Actions Feudal Castle Imperial Opening
38 1,825 11:19 15:05 33:41 ⛏ Fast Castle
37 1,814 10:11 20:27 38:25
35 1,678 11:01 15:34 30:21 ⛏ Fast Castle
34 1,632 12:09 26:37 37:19 ⚔ Archer Rush
33 1,622 13:02 18:04 33:25 ⛏ Fast Castle
33 1,586 11:11 16:12 33:49 ⛏ Fast Castle
31 1,528 11:37 15:36 31:45 ⛏ Fast Castle
24 1,171 13:23 19:53 32:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,365 16,811 15,230 7,845 91,251 106,379
43,930 17,990 21,625 1,600 85,145 93,091
26,655 18,665 15,995 950 62,265 71,450
19,430 15,951 18,400 2,150 55,931 69,731
17,450 22,198 13,800 2,425 55,873 61,412
15,450 20,883 10,455 2,455 49,243 61,836
16,620 11,489 11,305 2,455 41,869 45,674
20,215 12,422 5,220 3,010 40,867 45,753
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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