AoeStats
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African Clearing

506582197Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 49m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1449
+11
🇮🇳 Tatars · India
1433
+12
🇦🇷 Malians · Argentina
1409
+13
🇹🇼 Saracens · Taiwan
1351
+16
🇺🇸 Poles · United States
1389
-15
🇲🇽 Magyars · Mexico
1382
-14
🇲🇽 Huns · Mexico
1360
-14
🇲🇽 Mongols · Mexico
1239
-9
Player eAPM Actions Feudal Castle Imperial Opening
62 3,059 15:25 27:48 — ⚔ Archers into Skirms
49 2,418 15:17 26:07 — ⚔ Towers into Archers
46 2,260 13:17 18:43 — ⛏ Fast Castle
40 1,940 13:38 27:23 — ⚔ M@A into Scouts
38 1,846 13:40 30:21 — ⚔ Archer Rush
36 1,762 13:34 28:15 — ⚔ M@A into Archers
27 1,328 15:01 32:17 — ⚔ M@A into Archers
25 1,246 13:13 17:18 39:24 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,150 19,210 12,440 2,415 49,215 49,817
21,350 9,231 13,035 850 44,466 46,276
11,840 11,879 9,460 955 34,134 37,599
14,105 13,156 3,450 2,400 33,111 39,816
9,440 10,610 5,535 1,725 27,310 29,512
9,590 10,851 5,185 1,380 27,006 28,297
9,900 6,597 3,060 1,735 21,292 21,093
7,695 7,845 5,160 300 21,000 22,817
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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