AoeStats
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Arena

506049868Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 36m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Gurjaras · United States
1342
+12
🇺🇸 Poles · United States
1291
+14
🇨🇳 Slavs · China
1286
+14
🇲🇽 Celts · Mexico
1269
+15
🇨🇳 Byzantines · China
1408
-19
🇨🇳 Hindustanis · China
1294
-16
🇨🇳 Inca · China
1214
-12
🇨🇳 Mongols · China
1080
-8
Player eAPM Actions Feudal Castle Imperial Opening
48 1,763 10:06 13:38 29:35 ⛏ Fast Castle
38 1,385 10:04 15:07 34:53 ⛏ Fast Castle
34 1,231 10:47 17:18 34:36 ⛏ Fast Castle
34 1,241 10:24 14:33 33:07 ⛏ Fast Castle
24 895 10:50 15:15 31:39 ⛏ Fast Castle
22 816 10:19 14:35 28:32 ⛏ Fast Castle
22 798 10:29 14:29 28:01 ⛏ Fast Castle
17 605 10:44 15:52 31:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,620 17,115 11,785 3,305 57,825 63,151
23,060 9,085 8,445 2,250 42,840 50,262
12,650 11,690 7,070 2,820 34,230 35,510
11,170 11,190 7,005 865 30,230 33,361
12,295 11,335 4,240 1,725 29,595 35,689
14,510 7,535 4,980 950 27,975 30,083
9,470 9,870 3,850 1,600 24,790 28,306
11,040 7,470 3,395 1,500 23,405 25,606
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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