AoeStats
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African Clearing

505801286Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 38m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Malay · Brazil
1519
+11
🇧🇷 Mapuche · Brazil
1453
+14
🇧🇷 Magyars · Brazil
1433
+15
🇧🇷 Persians · Brazil
1356
+19
🇧🇷 Berbers · Brazil
1435
-16
🇭🇰 Vietnamese · Hong Kong SAR China
1425
-15
🇺🇸 Mongols · United States
1399
-14
🇨🇳 Slavs · China
1383
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 2,147 13:03 29:44 — ⚔ Archer Rush
37 1,426 13:14 17:38 — ⛏ Fast Castle
34 1,330 14:13 18:04 — ⛏ Fast Castle
30 1,180 12:31 17:15 — ⛏ Fast Castle
30 1,155 15:52 20:23 — ⛏ Fast Castle
26 1,015 13:43 17:56 — ⛏ Fast Castle
24 944 13:49 17:55 — ⛏ Fast Castle
21 820 15:26 19:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,645 10,240 5,970 1,305 32,160 35,299
13,395 8,845 4,400 500 27,140 29,569
8,100 8,060 2,975 1,900 21,035 23,135
7,185 8,339 2,420 1,500 19,444 21,775
5,525 7,561 3,635 460 17,181 17,755
7,185 7,109 2,075 500 16,869 16,456
7,450 6,185 1,055 1,050 15,740 19,155
3,950 1,946 340 1,690 7,926 7,104
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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