AoeStats
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African Clearing

505273202Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 38m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1587
+10
🇧🇷 Koreans · Brazil
1564
+11
🇨🇱 Huns · Chile
1511
+13
🇨🇳 Italians · China
1426
+18
🇳🇱 Tatars · Netherlands
1494
-14
🇷🇺 Maya · Russia
1477
-14
🇮🇳 Sicilians · India
1427
-12
🇺🇸 Britons · United States
1424
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 2,205 12:40 16:18 — ⛏ Fast Castle
57 2,204 13:04 17:02 — ⚔ FC into Scouts
41 1,565 12:59 17:02 — ⚔ FC into Scouts
39 1,523 12:08 23:04 — ⚔ Scout Rush
37 1,414 12:59 18:38 — ⛏ Fast Castle
36 1,373 13:14 16:44 35:35 ⛏ Fast Castle
34 1,323 13:11 17:11 34:39 ⛏ Fast Castle
33 1,271 13:26 27:22 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,890 12,756 5,465 2,550 38,661 45,885
16,515 10,763 2,800 2,455 32,533 35,300
14,200 11,010 5,780 1,150 32,140 35,193
10,850 8,550 5,135 2,250 26,785 27,561
10,065 9,753 3,325 1,825 24,968 24,796
6,725 12,548 2,680 2,485 24,438 24,053
8,335 8,435 3,970 625 21,365 22,717
6,570 5,306 1,860 1,725 15,461 15,265
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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