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← Araco

Arena

507998339Analyzed
2v2 RM · 12d ago on Sep 20, 2026· 25m 40s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Magyars · Taiwan
1321
+15
🇹🇼 Ethiopians · Taiwan
1280
+17
🇪🇸 Cumans · Spain
1313
-16
🇪🇸 Britons · Spain
1294
-16
Compared against 548,628 analysed team-game players on Arena.
ming.3idionts B
Feudal Age 10:44 vs 10:55
top 41%
Castle Age 22:49 vs 16:03
btm 8%
Imperial Age — vs 32:17
btm 0%
eAPM 36 vs 27
top 27%
First military 12:19 vs 18:52
top 4%
▼ Slow Castle Age at 22:49 — slower than 92% of analysed players on Arena
▲ Early military at 12:19 (Scout Cavalry) — earlier than 96% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 22:49
chun A
Feudal Age 10:34 vs 10:55
top 34%
Castle Age 17:08 vs 16:03
btm 36%
Imperial Age — vs 32:17
btm 0%
eAPM 48 vs 27
top 9%
First military 12:07 vs 18:52
top 4%
▲ High eAPM (48) — top quarter of analysed players
▲ Early military at 12:07 (Archer) — earlier than 96% of analysed players on Arena
▲ Town centers almost never idle — 12s across the first 17:07
Araco B
Feudal Age 10:36 vs 10:55
top 35%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 25 vs 27
btm 44%
First military 12:04 vs 18:52
top 4%
▲ Early military at 12:04 (Battering Ram) — earlier than 96% of analysed players on Arena
▼ Town centers idle 8:36 of the first 25:40 — keep villagers queued
Ares (Yi Nation) B
Feudal Age 9:48 vs 10:55
top 10%
Castle Age 22:03 vs 16:03
btm 10%
Imperial Age — vs 32:17
btm 0%
eAPM 37 vs 27
top 25%
First military 11:13 vs 18:52
top 2%
▲ Fast Feudal Age at 9:48 — faster than 90% of analysed players on Arena
▼ Slow Castle Age at 22:03 — slower than 90% of analysed players on Arena
▲ High eAPM (37) — top quarter of analysed players
▲ Early military at 11:13 (Archer) — earlier than 98% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 22:03
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