Four Lakes
509367309Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
50m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
kreegz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Maerlin_the_Mighty325
C
Feudal Age
12:41
vs 10:51
btm 12%
Castle Age
18:54
vs 20:09
top 35%
Imperial Age
—
vs 36:23
btm 0%
eAPM
22
vs 32
btm 25%
First military
11:04
vs 12:45
top 27%
▼
Slow Feudal Age at 12:41 — slower than 88% of analysed players on Four Lakes
▼
Low eAPM (22) — busier hands win idle time back
kreegz
B
Feudal Age
10:20
vs 10:51
top 33%
Castle Age
21:47
vs 20:09
btm 32%
Imperial Age
37:06
vs 36:23
btm 44%
eAPM
35
vs 32
top 42%
First military
14:05
vs 12:45
btm 38%
▼
Loom after the Feudal click (8:12) — usually safest before it
▲
Town centers almost never idle — 1s across the first 21:47