AoeStats
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Nomad

508396492Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 39m 14s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Inca · China
1740
+14
🇨🇳 Bengalis · China
1451
+24
🇹🇷 Koreans · Türkiye
1442
+25
🇨🇳 Berbers · China
1353
+28
🇺🇦 Cumans · Ukraine
1792
-27
🇪🇸 Khmer · Spain
1663
-23
🇨🇳 Malay · China
1611
-21
🇩🇪 Franks · Germany
1578
-20
Player eAPM Actions Feudal Castle Imperial Opening
39 1,524 13:06 20:22 38:26 ⚔ Fish Boom into M@A into Towers FC
36 1,419 13:53 17:37 30:51 ⛏ Fish Boom FC
35 1,388 14:09 21:37 — ⛏ Fish Boom FC
34 1,336 13:32 17:21 — ⛏ Fish Boom FC
32 1,239 14:27 22:04 37:25 ⛏ Fish Boom FC
30 1,166 11:37 22:28 34:20 ⚔ Fish Boom into Archers
25 980 14:30 18:11 39:12 ⛏ Fish Boom FC
25 969 14:38 21:29 — ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
19,925 12,608 7,165 3,750 43,448 47,508
16,100 13,662 5,535 2,410 37,707 41,109
13,095 11,666 3,315 1,455 29,531 31,927
10,780 9,036 4,115 1,730 25,661 28,665
9,300 8,368 4,870 1,710 24,248 27,049
7,685 6,535 3,880 865 18,965 19,733
6,650 7,134 1,735 2,100 17,619 21,080
4,450 4,694 475 885 10,504 9,912
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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