AoeStats
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Black Forest

507480562Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 48m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
1423
+13
🇦🇺 Poles · Australia
1398
+14
🇨🇳 Byzantines · China
1363
+15
🇨🇳 Khmer · China
1287
+17
🇹🇼 Koreans · Taiwan
1353
-15
🇲🇽 Italians · Mexico
1349
-15
🇧🇷 Armenians · Brazil
1344
-15
🇹🇼 Spanish · Taiwan
1333
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 2,456 12:52 23:18 42:22 ⚔ M@A into Archers
35 1,710 10:55 14:52 36:29 ⛏ Fast Castle
35 1,681 11:03 22:41 34:39 ⛏ Fast Castle
31 1,513 10:23 32:29 — ⚔ M@A FC
31 1,483 11:31 15:46 32:03 ⛏ Fast Castle
29 1,425 11:59 15:54 28:54 ⛏ Fast Castle
28 1,350 13:41 17:38 48:24 ⛏ Fast Castle
26 1,259 11:57 16:04 31:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,675 11,891 17,630 4,395 63,591 72,720
29,560 15,975 12,860 2,955 61,350 71,722
16,910 23,682 13,020 6,150 59,762 65,415
18,945 12,934 7,030 1,195 40,104 44,114
15,165 14,299 5,535 850 35,849 37,355
17,500 6,840 8,175 1,530 34,045 47,391
11,825 12,697 6,510 1,310 32,342 38,972
14,595 12,625 2,155 1,230 30,605 37,814
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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