AoeStats
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Arena

507023220Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 42m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
1309
+14
🇩🇪 Gurjaras · Germany
1306
+14
🇨🇳 Mongols · China
1301
+14
🇱🇻 Burmese · Latvia
1262
+15
🇨🇳 Persians · China
1370
-19
🇲🇽 Italians · Mexico
1238
-14
🇲🇽 Koreans · Mexico
1230
-13
🇫🇷 Turks · France
1181
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 1,446 10:59 14:52 31:56 ⛏ Fast Castle
31 1,313 9:49 15:45 30:31 ⛏ Fast Castle
27 1,122 11:07 15:22 24:26 ⛏ Fast Castle
27 1,138 10:13 18:04 29:21 ⛏ Fast Castle
23 976 10:41 14:38 29:08 ⛏ Fast Castle
21 879 12:57 16:53 39:37 ⛏ Fast Castle
19 779 11:05 15:48 34:20 ⛏ Fast Castle
18 774 10:25 14:17 33:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,045 17,590 9,485 3,145 53,265 65,732
26,020 10,745 9,280 2,900 48,945 55,519
17,100 15,290 9,655 3,680 45,725 56,669
15,380 16,790 8,260 2,065 42,495 47,680
11,255 11,290 5,675 950 29,170 34,637
10,235 9,805 7,625 980 28,645 35,207
11,330 7,805 5,615 665 25,415 28,389
8,160 10,952 3,045 750 22,907 24,515
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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