AoeStats
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MegaRandom

506814500Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 35m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Khitans · Australia
1382
+13
🇨🇳 Mongols · China
1309
+16
🇨🇳 Persians · China
1272
+17
🇻🇳 Spanish · Vietnam
1192
+20
🇨🇳 Franks · China
1351
-19
🇪🇸 Khmer · Spain
1333
-18
🇳🇱 Persians · Netherlands
1294
-16
🇪🇸 Gurjaras · Spain
1224
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 1,777 8:32 20:36 33:50 ⚔ Scout Rush
41 1,447 13:49 17:45 — ⚔ Drush FC
39 1,352 8:29 18:31 34:54 ⚔ Scout Rush
32 1,128 8:45 20:09 — ⚔ Scout Rush
29 1,002 10:03 23:26 — ⚔ M@A into Scouts
26 893 10:11 16:39 — ⛏ Fast Castle
21 719 10:22 24:29 — ⚔ Scout Rush
17 592 9:33 14:00 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,745 11,146 3,685 1,600 30,176 30,971
12,410 7,116 4,520 955 25,001 27,926
11,345 7,131 3,795 1,500 23,771 26,236
11,125 7,356 3,710 300 22,491 27,110
7,040 5,949 1,460 1,100 15,549 15,754
7,980 3,922 2,080 875 14,857 18,322
6,615 4,010 1,775 200 12,600 14,217
4,935 3,313 250 100 8,598 10,049
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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