AoeStats
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MegaRandom

506618195Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 62m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1341
+15
🇩🇪 Burgundians · Germany
1340
+15
🇨🇳 Saracens · China
1336
+15
🇦🇷 Gurjaras · Argentina
1327
+15
🇳🇿 Britons · New Zealand
1354
-17
🇨🇳 Mongols · China
1324
-15
🇳🇿 Hindustanis · New Zealand
1321
-15
🇦🇺 Poles · Australia
1270
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 2,617 13:21 19:56 32:33 ⛏ Fish Boom into Galleys FC
40 2,516 12:00 16:09 44:26 ⛏ Fish Boom FC
40 2,513 11:19 15:43 32:31 ⛏ Fast Castle
38 2,385 10:51 23:58 45:23 ⚔ Scouts into Fish Boom into Archers
29 1,840 10:42 18:05 40:49
26 1,655 8:57 21:01 40:27 ⚔ Scout Rush
1 37 — — —
0 3 — — —

Resources

Player Food Wood Gold Stone Spent Collected
72,625 25,654 34,830 2,150 135,259 139,642
52,110 24,870 33,205 8,160 118,345 128,886
40,925 19,361 24,235 3,550 88,071 109,095
25,375 22,155 12,725 4,990 65,245 67,184
20,060 18,742 9,555 5,850 54,207 61,762
21,000 11,400 13,435 1,260 47,095 51,454
250 0 0 0 250 190
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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