AoeStats
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Black Forest

506614656Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 36m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1396
+13
🇭🇰 Sicilians · Hong Kong SAR China
1381
+14
🇨🇳 Saracens · China
1320
+16
🇨🇳 Dravidians · China
1316
+16
🇦🇷 Burmese · Argentina
1428
-18
1425
-19
🇦🇺 Malay · Australia
1281
-13
🇮🇳 Britons · India
1184
-9
Player eAPM Actions Feudal Castle Imperial Opening
51 1,884 11:18 21:00 24:42 ⛏ Fish Boom FC into Fast Imp
45 1,669 11:04 15:16 28:11 ⛏ Fast Castle
38 1,393 11:50 18:15 29:13 ⛏ Fish Boom FC
33 1,227 14:12 18:11 30:04 ⛏ Fish Boom FC
32 1,191 10:31 21:36 26:39 ◆ FC into Fast Imp
32 1,177 12:07 17:35 35:46 ⛏ Fast Castle
30 1,115 14:00 17:55 32:02 ⛏ Fast Castle
24 878 14:08 18:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,065 20,465 13,810 200 52,540 60,827
22,410 13,961 6,790 1,600 44,761 50,733
17,640 9,083 6,285 1,710 34,718 36,417
13,150 15,025 3,095 1,050 32,320 37,792
11,300 9,995 4,305 2,605 28,205 35,083
13,475 7,662 4,850 1,620 27,607 35,610
12,150 7,935 4,970 1,025 26,080 26,173
11,215 6,479 1,460 1,705 20,859 24,937
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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