AoeStats
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Arena

504191882Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 50m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Romans · China
1706
+12
🇨🇳 Malay · China
1706
+12
🇦🇷 Japanese · Argentina
1674
+13
🇯🇴 Bulgarians · Jordan
1571
+18
1682
-17
🇦🇷 Chinese · Argentina
1616
-14
🇨🇳 Bengalis · China
1582
-12
🇨🇳 Aztecs · China
1570
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 3,000 8:59 21:23 34:38 ⚔ Towers FC
57 2,868 10:32 15:54 32:50 ⛏ Fast Castle
51 2,560 10:28 14:07 29:51 ⛏ Fast Castle
43 2,197 9:47 14:06 27:09 ⛏ Fast Castle
42 2,115 10:31 14:29 30:29 ⛏ Fast Castle
36 1,831 10:34 15:39 34:42 ⛏ Fast Castle
35 1,790 10:25 14:14 27:51 ⛏ Fast Castle
32 1,629 11:11 16:02 31:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,020 38,668 20,690 4,960 84,338 86,526
34,005 22,320 22,460 3,535 82,320 86,130
20,545 32,665 25,185 3,090 81,485 83,015
39,390 20,875 14,820 4,300 79,385 89,846
31,615 31,391 13,580 1,675 78,261 84,658
38,400 20,065 13,265 3,060 74,790 80,182
28,410 25,655 14,290 2,530 70,885 73,296
d
36,250 18,370 11,425 2,900 68,945 80,658
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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