AoeStats
← tr3tr2tr1

Arabia

509672308Analyzed
1v1 RM · 4d ago on Sep 27, 2026· 36m 5s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
614
+15
🇺🇸 Teutons · United States
600
-20

Win probability

tr3tr2tr1's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 646,562 analysed 1v1 players on Arabia.
JmNzhl D
Feudal Age 30:48 vs 9:49
btm 0%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:58
btm 0%
eAPM 8 vs 38
btm 1%
First military 14:17 vs 10:33
btm 18%
▼ Slow Feudal Age at 30:48 — slower than 100% of analysed players on Arabia
▼ Low eAPM (8) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 13:16 of the first 30:00 — keep villagers queued
tr3tr2tr1 B
Feudal Age 10:55 vs 9:49
btm 21%
Castle Age 19:06 vs 21:49
top 14%
Imperial Age — vs 38:58
btm 0%
eAPM 32 vs 38
btm 36%
First military 19:45 vs 10:33
btm 5%
▼ Slow Feudal Age at 10:55 — slower than 79% of analysed players on Arabia
▲ Fast Castle Age at 19:06 — faster than 86% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▼ First military only at 19:45 (Knight) — later than 95% of analysed players on Arabia
▲ Town centers almost never idle — 6s across the first 19:06
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