AoeStats
← [Massa] Edo

Arena

507197833Analyzed
2v2 RM · 15d ago on Sep 17, 2026· 45m 15s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Italians · Brazil
1458
+16
🇧🇷 Bengalis · Brazil
1423
+18
🇨🇱 Spanish · Chile
1512
-19
🇨🇱 Teutons · Chile
1421
-15
Compared against 538,742 analysed team-game players on Arena.
[Massa] Edo B
Feudal Age 10:44 vs 10:55
top 41%
Castle Age 19:17 vs 16:03
btm 21%
Imperial Age 30:57 vs 32:17
top 38%
eAPM 41 vs 27
top 17%
First military 21:29 vs 18:52
btm 33%
▼ Slow Castle Age at 19:17 — slower than 79% of analysed players on Arena
▲ High eAPM (41) — top quarter of analysed players
▲ Town centers almost never idle — 0s across the first 19:17
tg A
Feudal Age 11:05 vs 10:55
btm 43%
Castle Age 15:19 vs 16:03
top 35%
Imperial Age 33:08 vs 32:17
btm 43%
eAPM 53 vs 27
top 5%
First military 14:58 vs 18:52
top 14%
▲ High eAPM (53) — top quarter of analysed players
▼ Loom after the Feudal click (19:38) — usually safest before it
▲ Early military at 14:58 (Spearman) — earlier than 86% of analysed players on Arena
▲ Town centers almost never idle — 4s across the first 15:19
AiM | Ogazjoker B
Feudal Age 10:59 vs 10:55
btm 47%
Castle Age 15:38 vs 16:03
top 42%
Imperial Age 35:37 vs 32:17
btm 26%
eAPM 73 vs 27
top 1%
First military 16:30 vs 18:52
top 28%
▲ High eAPM (73) — top quarter of analysed players
▼ Loom after the Feudal click (11:13) — usually safest before it
▲ Town centers almost never idle — 0s across the first 15:38
AiM | Walter Quiver A
Feudal Age 8:50 vs 10:55
top 2%
Castle Age 24:53 vs 16:03
btm 4%
Imperial Age 31:32 vs 32:17
top 43%
eAPM 47 vs 27
top 10%
First military 31:41 vs 18:52
btm 3%
▲ Fast Feudal Age at 8:50 — faster than 98% of analysed players on Arena
▼ Slow Castle Age at 24:53 — slower than 96% of analysed players on Arena
▲ High eAPM (47) — top quarter of analysed players
▼ First military only at 31:41 (Trebuchet) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 23s across the first 24:53
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