Socotra
506209294Analyzed2v2 RM
·
18d ago on Sep 12, 2026·
41m 44s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Moctezama
59 units ordered
Jaguar Warrior34
Archer10
Spearman6
Militia5
Skirmisher3
Eagle Scout1
First military 5:29 — Militia
aaron.herk
117 units ordered
Long Swordsman27
Elite Skirmisher23
Skirmisher21
Battering Ram17
Scorpion9
Man-at-Arms8
Gbeto8
Militia2
Mangonel2
First military 8:28 — Militia
[Massa] Edo
165 units ordered
Crossbowman75
Archer72
Arbalester10
Chu Ko Nu5
Trebuchet2
Skirmisher1
First military 11:03 — Archer
BeardyNath
22 units ordered
Knight6
Battering Ram6
Teutonic Knight6
Scout Cavalry3
Monk1
First military 20:52 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Moctezama’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
aaron.herk’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
[Massa] Edo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
BeardyNath’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1