AoeStats
← kkkg

Arena

510081609Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 49m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1114
+15
🇹🇼 Khmer · Taiwan
1111
+15
🇹🇼 Wu · Taiwan
1045
+18
🇨🇳 Poles · China
1028
+19
🇩🇪 Britons · Germany
1145
-19
🇮🇹 Slavs · Italy
1095
-17
🇦🇺 Persians · Australia
1077
-16
🇨🇳 Italians · China
1041
-15
Compared against 544,430 analysed team-game players on Arena.
hello are you ok A
Feudal Age 10:39 vs 10:55
top 37%
Castle Age 14:39 vs 16:03
top 18%
Imperial Age 31:03 vs 32:17
top 39%
eAPM 27 vs 27
top 50%
First military 25:56 vs 18:52
btm 15%
▲ Fast Castle Age at 14:39 — faster than 82% of analysed players on Arena
▼ First military only at 25:56 (Monk) — later than 85% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 14:39
kkkg B
Feudal Age 11:15 vs 10:55
btm 37%
Castle Age 15:46 vs 16:03
top 45%
Imperial Age 31:44 vs 32:17
top 45%
eAPM 22 vs 27
btm 34%
First military 32:03 vs 18:52
btm 3%
▼ Loom after the Feudal click (28:35) — usually safest before it
▼ First military only at 32:03 (Knight) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 15:46
这是我的弟弟约翰 S
Feudal Age 10:21 vs 10:55
top 25%
Castle Age 13:58 vs 16:03
top 5%
Imperial Age 30:28 vs 32:17
top 33%
eAPM 42 vs 27
top 16%
First military 14:38 vs 18:52
top 12%
▲ Fast Feudal Age at 10:21 — faster than 75% of analysed players on Arena
▲ Fast Castle Age at 13:58 — faster than 95% of analysed players on Arena
▲ High eAPM (42) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 14:38 (Spearman) — earlier than 88% of analysed players on Arena
▲ Town centers almost never idle — 5s across the first 13:58
yam70018 D
Feudal Age 12:11 vs 10:55
btm 14%
Castle Age 16:30 vs 16:03
btm 43%
Imperial Age 41:11 vs 32:17
btm 7%
eAPM 26 vs 27
btm 47%
First military 19:20 vs 18:52
btm 46%
▼ Slow Feudal Age at 12:11 — slower than 86% of analysed players on Arena
▼ Slow Imperial Age at 41:11 — slower than 93% of analysed players on Arena
▼ Loom after the Feudal click (17:47) — usually safest before it
▲ Town centers almost never idle — 1s across the first 16:30
passami lo sdrogo D
Feudal Age 11:44 vs 10:55
btm 22%
Castle Age 17:15 vs 16:03
btm 35%
Imperial Age 37:15 vs 32:17
btm 18%
eAPM 15 vs 27
btm 12%
First military 20:45 vs 18:52
btm 37%
▼ Slow Feudal Age at 11:44 — slower than 78% of analysed players on Arena
▼ Slow Imperial Age at 37:15 — slower than 82% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (19:12) — usually safest before it
▲ Town centers almost never idle — 4s across the first 17:15
Armateur B
Feudal Age 10:48 vs 10:55
top 44%
Castle Age 16:00 vs 16:03
top 49%
Imperial Age 28:58 vs 32:17
top 18%
eAPM 16 vs 27
btm 16%
First military 20:59 vs 18:52
btm 36%
▲ Fast Imperial Age at 28:58 — faster than 82% of analysed players on Arena
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (9:45) — usually safest before it
▲ Town centers almost never idle — 2s across the first 16:00
chromies C
Feudal Age 10:58 vs 10:55
btm 48%
Castle Age 16:28 vs 16:03
btm 44%
Imperial Age 33:55 vs 32:17
btm 37%
eAPM 24 vs 27
btm 41%
First military 18:23 vs 18:52
top 46%
▼ Loom after the Feudal click (12:35) — usually safest before it
▲ Town centers almost never idle — 1s across the first 16:28
白爪猫 B
Feudal Age 9:42 vs 10:55
top 9%
Castle Age 18:42 vs 16:03
btm 24%
Imperial Age 29:14 vs 32:17
top 21%
eAPM 14 vs 27
btm 11%
First military 22:58 vs 18:52
btm 26%
▲ Fast Feudal Age at 9:42 — faster than 91% of analysed players on Arena
▼ Slow Castle Age at 18:42 — slower than 76% of analysed players on Arena
▲ Fast Imperial Age at 29:14 — faster than 79% of analysed players on Arena
▼ Low eAPM (14) — busier hands win idle time back
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