Arena
509490342Analyzed1v1 RM
·
5d ago on Sep 27, 2026·
43m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
stayfastJD
72 units ordered
Steppe Lancer45
Mangudai16
Battering Ram4
Monk2
Petard2
Camel Scout1
Trebuchet1
Capped Ram1
First military 20:11 — Steppe Lancer
kkkg
123 units ordered
Elite Skirmisher63
Paladin36
Trebuchet6
Cavalier6
Scout Cavalry4
Monk3
Coustillier3
Flemish Militia2
First military 15:15 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
stayfastJD’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
kkkg’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3