AoeStats
← kkkg

Arena

508991491Analyzed
1v1 RM · 7d ago on Sep 25, 2026· 49m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
848
+16
🇵🇰 Khmer · Pakistan
848
-16

Win probability

kkkg's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 229,804 analysed 1v1 players on Arena.
OBX B
Feudal Age 11:08 vs 10:54
btm 41%
Castle Age 13:54 vs 16:19
top 4%
Imperial Age 31:35 vs 32:19
top 43%
eAPM 14 vs 27
btm 11%
First military 14:08 vs 17:05
top 20%
▲ Fast Castle Age at 13:54 — faster than 96% of analysed players on Arena
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 14:08 (Knight) — earlier than 80% of analysed players on Arena
▲ Town centers almost never idle — 8s across the first 13:54
kkkg C
Feudal Age 12:54 vs 10:54
btm 7%
Castle Age 17:30 vs 16:19
btm 37%
Imperial Age 30:24 vs 32:19
top 31%
eAPM 30 vs 27
top 41%
First military 15:29 vs 17:05
top 32%
▼ Slow Feudal Age at 12:54 — slower than 93% of analysed players on Arena
▼ Loom after the Feudal click (32:16) — usually safest before it
▲ Town centers almost never idle — 5s across the first 17:30
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