AoeStats
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Arena

509521618Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 53m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Turks · Türkiye
731
+13
🇧🇷 Britons · Brazil
716
+14
🇦🇷 Huns · Argentina
676
+15
🇨🇱 Vikings · Chile
547
+22
🇵🇱 Spanish · Poland
768
-20
🇨🇳 Britons · China
738
-19
🇺🇸 Franks · United States
608
-14
🇺🇸 Japanese · United States
535
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 1,830 11:08 19:17 29:07 ⛏ Fast Castle
33 1,777 14:36 23:16 37:53
28 1,481 12:09 21:51 32:26 ⛏ Fast Castle
21 1,104 11:46 21:14 35:23 ⛏ Fast Castle
20 1,058 10:30 19:21 32:31 ⛏ Fast Castle
17 898 11:42 17:17 34:50 ⛏ Fast Castle
16 838 11:31 22:32 38:24 ⛏ Fast Castle
15 804 9:44 20:40 35:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,470 16,720 26,025 2,485 86,700 105,991
29,085 17,195 18,875 3,000 68,155 78,095
27,540 19,935 13,275 4,535 65,285 73,139
19,180 24,520 10,895 3,900 58,495 82,045
22,540 16,335 10,110 2,750 51,735 58,041
17,140 13,550 8,520 1,000 40,210 52,602
15,740 13,500 4,850 3,025 37,115 42,466
14,025 11,960 4,555 2,195 32,735 48,979
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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