AoeStats
← darador86

Nomad

508155960Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 36m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Khmer · Chile
759
+13
🇲🇽 Wu · Mexico
712
+15
🇹🇷 Turks · Türkiye
704
+16
🇦🇷 Chinese · Argentina
682
+16
🇺🇸 Chinese · United States
751
-17
🇲🇽 Khitans · Mexico
727
-16
🇺🇸 Persians · United States
671
-14
🇺🇸 Huns · United States
640
-13
Player eAPM Actions Feudal Castle Imperial Opening
22 799 15:18 24:28 — ⚔ Fish Boom into M@A into Archers
18 675 18:13 24:53 — ⛏ Fast Castle
18 670 17:59 24:50 — ⛏ Fast Castle
16 603 21:10 27:56 — ⛏ Fast Castle
15 534 17:59 28:56 — ⛏ Fish Boom FC
13 469 13:15 22:15 — ⚔ Scout Rush
11 390 15:38 21:08 — ⛏ Fish Boom FC
9 331 20:50 32:30 — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
9,435 7,450 2,690 2,250 21,825 23,918
9,375 8,816 3,150 300 21,641 26,346
7,660 8,535 4,490 650 21,335 22,669
9,200 6,395 550 1,885 18,030 19,794
4,600 5,091 1,345 1,000 12,036 11,877
6,270 3,430 1,145 1,005 11,850 14,138
5,370 5,700 250 330 11,650 14,803
5,105 4,276 1,250 1,000 11,631 14,611
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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