AoeStats
← darador86

Oasis

507194590Analyzed
4v4 RM · 17d ago on Sep 17, 2026· 90m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
729
+15
🇩🇪 Jurchens · Germany
675
+17
🇧🇪 Bohemians · Belgium
656
+18
🇦🇷 Huns · Argentina
653
+18
🇨🇴 Huns · Colombia
808
-22
🇲🇽 Mapuche · Mexico
804
-21
🇲🇽 Georgians · Mexico
721
-18
🇨🇱 Japanese · Chile
447
-7
Player eAPM Actions Feudal Castle Imperial Opening
26 2,326 10:02 27:27 57:59 ⚔ Scout Rush
24 2,223 11:03 22:41 42:32 ⛏ Fast Castle
17 1,542 14:05 23:31 43:17 ⛏ Fast Castle
17 1,523 15:40 20:24 37:53 ⛏ Fast Castle
11 1,012 11:59 17:57 35:33 ⛏ Fast Castle
8 768 13:30 20:41 37:00 ⛏ Fast Castle
6 574 17:37 30:19 — ⛏ Fast Castle
0 17 — — —

Resources

Player Food Wood Gold Stone Spent Collected
55,225 22,665 53,625 8,305 139,820 150,244
43,145 24,775 42,510 4,465 114,895 124,154
45,300 14,375 28,195 5,900 93,770 97,360
23,530 27,604 12,140 2,090 65,364 75,109
16,510 15,880 13,680 850 46,920 50,036
17,325 15,335 11,315 2,410 46,385 62,354
10,355 11,010 3,160 1,920 26,445 31,678
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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