Arabia
506978377Analyzed4v4 RM
·
18d ago on Sep 16, 2026·
38m 48s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 237,714 analysed team-game players on Arabia.
CaptOblivious
A
Feudal Age
10:13
vs 10:18
top 48%
Castle Age
20:22
vs 22:29
top 25%
Imperial Age
—
vs 39:58
btm 0%
eAPM
56
vs 31
top 11%
First military
19:28
vs 11:39
btm 12%
▲
Fast Castle Age at 20:22 — faster than 75% of analysed players on Arabia
▲
High eAPM (56) — top quarter of analysed players
▼
Loom after the Feudal click (20:05) — usually safest before it
▼
First military only at 19:28 (Scout Cavalry) — later than 88% of analysed players on Arabia
▲
Town centers almost never idle — 7s across the first 20:22
diegord12
D
Feudal Age
10:48
vs 10:18
btm 37%
Castle Age
27:19
vs 22:29
btm 9%
Imperial Age
—
vs 39:58
btm 0%
eAPM
17
vs 31
btm 16%
First military
11:03
vs 11:39
top 41%
▼
Slow Castle Age at 27:19 — slower than 91% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:40 of the first 27:19 — keep villagers queued
jose adrian
C
Feudal Age
12:27
vs 10:18
btm 10%
Castle Age
23:08
vs 22:29
btm 42%
Imperial Age
—
vs 39:58
btm 0%
eAPM
30
vs 31
btm 47%
First military
14:38
vs 11:39
btm 28%
▼
Slow Feudal Age at 12:27 — slower than 90% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:37 of the first 23:07 — keep villagers queued
darador86
C
Feudal Age
15:05
vs 10:18
btm 2%
Castle Age
22:19
vs 22:29
top 48%
Imperial Age
35:52
vs 39:58
top 19%
eAPM
15
vs 31
btm 11%
First military
26:07
vs 11:39
btm 3%
▼
Slow Feudal Age at 15:05 — slower than 98% of analysed players on Arabia
▲
Fast Imperial Age at 35:52 — faster than 81% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (15:52) — usually safest before it
▼
First military only at 26:07 (Spearman) — later than 97% of analysed players on Arabia
▲
Town centers almost never idle — 12s across the first 22:19
OkenCoria4194
C
Feudal Age
9:49
vs 10:18
top 36%
Castle Age
23:30
vs 22:29
btm 37%
Imperial Age
—
vs 39:58
btm 0%
eAPM
9
vs 31
btm 3%
First military
28:04
vs 11:39
btm 2%
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 28:04 (Monk) — later than 98% of analysed players on Arabia
▼
Town centers idle 5:51 of the first 23:30 — keep villagers queued
CARMONEITOR
D
Feudal Age
12:45
vs 10:18
btm 8%
Castle Age
23:07
vs 22:29
btm 42%
Imperial Age
—
vs 39:58
btm 0%
eAPM
10
vs 31
btm 3%
First military
32:23
vs 11:39
btm 1%
▼
Slow Feudal Age at 12:45 — slower than 92% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 32:23 (Militia) — later than 99% of analysed players on Arabia
Jawaharlal NEHRU
D
Feudal Age
11:42
vs 10:18
btm 19%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
9
vs 31
btm 3%
First military
13:01
vs 11:39
btm 37%
▼
Slow Feudal Age at 11:42 — slower than 81% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 12:06 of the first 30:00 — keep villagers queued
justifie
C
Feudal Age
10:34
vs 10:18
btm 43%
Castle Age
22:23
vs 22:29
top 49%
Imperial Age
—
vs 39:58
btm 0%
eAPM
10
vs 31
btm 3%
First military
20:58
vs 11:39
btm 9%
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 20:58 (Scout Cavalry) — later than 91% of analysed players on Arabia